Supercell does not appear to be finished with updates to the game, which may entice new gamers to try it out. In less than week, it had increased player spending by 2.5X, with Clash of Clans players spending $3.9 million per day. The Gold Pass increased Clash of Clash revenue for 2019, the first time it had reported a revenue increase since 1014.Ĭlash of Clans may not be as popular as it was in the mid-2010s, but it is still one of the highest grossing games on iOS and Android. On the first day alone, the app was one of the highest grossing on both iOS and Android in 46 countries. In keeping with his words, SuperCell added their own season pass in 2019 called the ‘Gold Pass’. Get our comprehensive report with 67 charts and 1144 individual data points covering up to date revenue, user and benchmark data for the app industry.
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